Pre-mainnet — ire-1 is a public testnet with one validator. Do not put real value on it.
Create
Launch pad
Four inscription recipes. Fill the form, copy a local ired command, and broadcast from your machine. Carrier is a self-send of 1uire. This host will not relay broadcast_tx.
Launch a token
Deploy an ire-insc tick. The JSON is the inscription; the send is only the carrier. This is not CW20 — wasm is not in the running binary.
Tick NINJ is the inscribed mapping for Ninjaagent ERC-20 0x5Ce837Cf242e763F9b0E9A87AA7907C3f5DD083C on Robinhood EVM. It is not the bridged asset and not a minted IRE denom. See BRIDGE.md.
This will not fit in the memo until a chain upgrade. Shorten the SVG or text. Do not pin it off-chain.
Inscribe a file / video
Honest: the bytes cannot live in a 256-character memo. What you inscribe now is a catalog record — name, mime, size. The video itself is not stored. A later inscription module is required for the payload.
Name the file and set mime + byte size (optional local picker fills those fields only — nothing is uploaded).
Copy the catalog command.
The record is on-chain after ~5s. Full video bytes are not, and will not be, until the module exists.
This page never reads file bytes and never sends them to Netlify.
Inscribe a game
Same catalog pattern as video: op:game with a name and mime. The playable bytes are not in the memo. Do not pretend the game is stored on chain yet.
Set a name and mime.
Copy the catalog command.
Run ired. The catalog is on-chain; the game payload needs the later module.
Catalog only. Wasm / CW20 is not live in this binary.